// Copyright Epic Games, Inc. All Rights Reserved.

#include "ST_CustomBPNodeCommands.h"

#define LOCTEXT_NAMESPACE "FST_CustomBPNodeModule"

void FST_CustomBPNodeCommands::RegisterCommands()
{
	UI_COMMAND(PluginAction, "ST_CustomBPNode", "Execute ST_CustomBPNode action", EUserInterfaceActionType::Button, FInputChord());
}

#undef LOCTEXT_NAMESPACE
